
Age of New Worlds
A downloadable game for Windows, macOS, Linux, and Android
In Age of New Worlds, your civilization starts with a lone settler, an unexplored hex map, limited resources, and no guarantee of survival.
Explore unknown lands, found cities, improve the surrounding terrain, connect your empire with roads, research new technologies, secure strategic resources, negotiate trade agreements, build world wonders, and command armies on land and sea.
Expand peacefully, compete for valuable territory, build an economic advantage, or fight until no rival can challenge your rule.
Age of New Worlds is a turn-based 4X strategy game focused on readable maps, connected systems, and deliberate decisions. It does not require fast reactions. Take your time, study the world, and decide how your civilization should grow.
Ways to play
• Single-player matches against computer-controlled civilizations
• Local hot-seat multiplayer on one device
• Online multiplayer with an AoNW account
Online multiplayer is already available, but it remains under active development. Synchronization, reconnects, match flow, performance, and the overall multiplayer experience continue to improve with new releases.
Curent features
• Turn-based 4X gameplay on several handcrafted hex maps
• 24 playable countries with localized ruler and city names, as well as different AI tendencies
• Exploration and fog of war that gradually reveal the world, resources, cities, and rival civilizations
• City founding, territorial expansion, population growth, buildings, production queues, and economic development
• Workers that improve terrain, extract resources, and construct roads
• A persistent road network that changes movement costs and allows merchants to choose more efficient routes
• A technology tree that unlocks new units, buildings, improvements, infrastructure, and world wonders
• Strategic-resource deposits, extraction improvements, player stockpiles, production requirements, refunds, and resource trading
• Diplomacy and trade agreements, including exchanging gold or one strategic resource for another
• Land, naval, siege, reconnaissance, and modern military units
• Tactical movement, terrain-dependent travel, fortification, ranged attacks, retreats, and visible combat feedback
• Unique world wonders that can change the direction of a developing empire
• World artifacts that create additional objectives and another source of victory pressure
• Several ways to win, including conquest, territorial domination, score, and world artifacts
• Save and load support
• Persistent match history and replay support for compatible saved games
• Keyboard and mouse, gamepad, and touch controls depending on the platform
Platforms and Languages
The current itch.io build is available for:
• Windows
• macOS
• Linux
• Android
Age of New Worlds is also available through Steam, Google Play, and the App Store. An experimental browser version can be played through the official website.
Supported languages:
• English
• Polish
• German
• Spanish
• Dutch
• French
A released game that continues to grow
Age of New Worlds is a solo-developed game. The current version already contains the complete core strategy loop: explore, settle, develop, research, trade, fight, and work toward victory.
At the same time, development is far from finished.
Regular updates continue to improve:
• The interface and readability
• AI decision-making
• Balance and match pacing
• Multiplayer reliability
• Performance on larger maps
• Map and combat presentation
• Strategic depth
• Civilizations, units, buildings, and other content
Player feedback has a direct influence on these priorities. Bug reports, ideas, balance observations, and comments about confusing parts of the interface are especially valuable.
AoNW1 and AoNW2 will be developed together
Development has also begun on Age of New Worlds 2, an experimental 3D interpretation of the same strategy game created with Godot.
AoNW2 is not intended to replace the current game.
The current 2D Age of New Worlds and the new 3D Age of New Worlds 2 will be developed in parallel.
Improvements to shared gameplay systems will benefit both projects, while experiments with the 3D client will also help improve the interface, map presentation, and general usability of AoNW1.
The long-term goal is for both versions to use compatible gameplay rules and multiplayer, allowing players using the 2D and 3D clients to participate in the same matches.
AoNW1 will continue receiving new features, interface improvements, balance changes, bug fixes, and additional content while AoNW2 is being built.
Free to download and open source
The full current itch.io build is available as name your own price.
You can download it for free or leave an optional payment to support continued development.
The game code is open source and available under the MIT License. Developers can inspect the project, report issues, propose improvements, or contribute code and translations.
Start a New World
Download the game, choose a country, found your first city, and see what kind of civilization you can build.
| Updated | 25 days ago |
| Status | Released |
| Platforms | Windows, macOS, Linux, Android |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | ernest_dev |
| Genre | Strategy |
| Tags | 2D, 4X, Multiplayer, Open Source, Sprites, Turn-based, Turn-based Strategy |
| Code license | MIT License |
| Average session | A few minutes |
| Languages | German, English, Spanish; Castilian, French, Dutch |
| Inputs | Keyboard, Mouse |
| Multiplayer | Server-based networked multiplayer |
| Links | Steam |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |
Download
Click download now to get access to the following files:
Also available on
Development log
- 1.1.1648 days ago
- Some ongoing UI work…51 days ago
- AoNW2 Announcement53 days ago
- 1.1.1556 days ago
- 1.1.1457 days ago
- 1.1.1359 days ago
- 1.1.1259 days ago
- 1.1.1067 days ago










Comments
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thank you for being able to disable controller input in settings. so many dev do not give that option
Really good strategy game, I like it.